Wednesday, October 26, 2011

My Definition of Reality

Anyone reading this ever played a video game? Watched a movie? Read a book?

The general assumption, assuming you are a normal citizen of a developed country, is that you have done at least the latter two. But what makes any of those things so appealing to a reader or player or movie-watcher? Why can't we find our own lives as appealing? Why do we have to immerse ourselves into another world of realms and possibilities?

The answer (and definition of reality) lies within the difference between fact and fiction. In those movies, those books, those video games, we watch and observe those characters live and breathe. We don't really know what it's like to be them. We play God. We watch them save the day, or kiss the girl, or become massacred by a serial killer. In the end, we usually can see other perspectives and become aware of things the character has yet to discover. Save for a few plot twists, we (usually) can figure out what will happen.

But in reality, we're the characters. We're the ones who live and breathe and fight and kiss and die! And that's not us watching a boob tube out there; this time, that's God playing God. We don't see other people's perspectives of anything, nothing beyond the worries of our own mind. We're limited, jammed in betwixt the cramped walls of mortality and time. We don't know if it will turn out good or bad. All we know is that wheel will keep on turning, regardless of whether we want it to or not.

But therein lies our opportunity. In spite of our limitations we have the chance to rise from the ashes and become something truly marvelous. We can mold our lives into something worth publishing on tabloids. We can make ourselves worthy of having such a burden as reality thrust upon our shoulders! So that one day we may become something people want to base their video games, or books, or movies off of. Carpe diem: Seize the day!

Man, I ran a lot deeper with that than I thought I would. Maybe I should become a preacher.